FUTURE EXPERIENCE PARK

Build the Future
Together.

A next-generation family experience platform where children play, explore, create, develop, collaborate and present what they build — supported by changing content, community programming and scalable formats.

Explore the Concept
WHY A NEW CATEGORY?

What Existing FECs Leave Unresolved.

Our FEC Gap Taxonomy identifies recurring weaknesses across traditional family entertainment. These six structural gaps are especially important to repeat visitation, family value and long-term engagement.

01

Novelty & Repeat Visitation

Static attractions lose novelty. Changing themes, missions, programs, levels and events create new reasons to return.

02

Personalization & Progression

The same experience for every child limits relevance. Profiles, interests, recommendations, saved projects and levels make later visits more personal.

03

Social Connection

Activity without belonging is easy to replace. Clubs, teams, competitions, collaboration and community programming create social reasons to return.

04

Parent & Whole-Family Value

Parents too often wait, supervise and pay. Better concepts let adults relax, work, observe, connect, participate and understand the value.

05

Developmental Value

Entertainment can do more than occupy time. Movement, thinking, creativity, problem-solving and visible outcomes can be embedded in play.

06

Technology & Digital Continuity

Technology should support creation, personalization, feedback and continuity — not simply add more passive screen time.

MARKET OPPORTUNITY

Interactive U.S. Family Entertainment Market Opportunity.

Our county-level GIS screening compares family-market demand with existing family-entertainment supply. Higher Gap Scores indicate stronger apparent need and help prioritize markets for deeper property-level diligence.

U.S. Gap Analysis
Click a county to view its market numbers
Basemap © OpenStreetMap contributors
THE CONCEPT

Six Experience Engines. One Journey.

A connected system that combines physical play, future exploration, creation, development, collaboration and presentation.

01

PLAY

Vertical playgrounds, ropes, climbing, slides, active games and simple physical play.

ACTIVITY ZONE
02

EXPLORE

AI, space, Planetarium, energy, data, climate, science, cities and future professions.

EXPLORATION ZONE
03

CREATE

Games, apps, books, design, music, robotics, 3D models, inventions and businesses.

CREATION ZONE
04

DEVELOP

Brain development, math, language, communication, strategy, creativity and leadership.

SKILLS DEVELOPMENT ZONE
05

COLLABORATE

Parent-child projects, team missions, collective creation and community challenges.

COLLABORATION STUDIOS
06

PRESENT

Presentations, exhibitions, competitions, celebrations, Expos and birthday showcases.

SHOWCASE HALL / MPR
FUTURE EXPERIENCE ZONES

Future Experience Zones, Attractions & Stations.

The flagship configuration combines high-energy physical attractions with exploration, creation, skills development, collaboration, presentation and family celebration. The exact mix can vary by market, footprint, landlord, partner and operating requirements.

01
ACTIVITY

Physical Activity Zone

Movement remains a core design layer, combining high-energy attractions with open-ended play, younger-child experiences and immersive rooms.

Future Adventure GalleryLarge Ropes / Challenge CourseLittle-Kids Ropes / Challenge ExperienceSkyTrack / ZiplineSignature Adventure SlidesClimbing WallsNinja & Obstacle CoursesFloor Trampolines & Jumping ZonesLaser Tag / Team Mission ArenaInteractive Walls, Floors & Motion GamesAirPlay ArenaYounger-Child Active & Pretend PlayQuiet Sensory / Regulation SpaceBuilding Blocks, Loose Parts & Target PlayFuture Cinema / Movie RoomFuture Planetarium
02
EXPLORE

Future Exploration Zone

Interactive discovery stations help children investigate science, technology, society, nature, data and the future.

AI Discovery StationAI Training StationSpace & Universe StationFuture Energy StationData Exploration & Visualization StationClimate & Planet StationFuture Transportation StationFuture Health & Human Performance StationEconomics & Market Trends StationFuture City Exploration StationScience Discovery StationFuture Professions StationWorld & Travel StationFuture Food & Agriculture StationOceans & Environment StationAI Travel StationAI Newsroom / Media Exploration Station
03
CREATE

Future Creation Zone

Children turn ideas into visible outcomes — games, apps, books, robots, media, products, businesses, inventions and shared worlds.

Game Development StationFuture App Development StationCoding StationRobotics & Smart Devices StationStory & Book StudioComic & Character StudioDesign & Art StudioFuture Movie & Animation StudioAI Music Studio3D Modeling StudioFashion & Merchandise Design StationTrading Card FactoryInvention & Prototype StationEngineering & Building StationFuture City Creation StationPark & Attraction Development StationBusiness Development StationBrand & Merchandise StudioFuture Product Development StationFuture Food Creation StationFuture Newsroom & Media StudioPodcast / Broadcasting StationParent-Child Collaboration StationCollective Creation Station
04
DEVELOP

Future Skills Development Zone

Skills are developed through missions, challenges and projects rather than traditional classroom-style instruction.

Brain Development StationMath Challenge StationLanguage StationReading & Communication StationScience Skills StationLogic & Strategy StationCreativity Activation StationLeadership StationPresentation & Pitching StationTeam Collaboration Station
05
PRESENT

Showcase Hall / Multipurpose Room

A flexible hall for presentations, screenings, performances, competitions, exhibitions, recurring programs and community events.

Project Presentations & LaunchesGame Demonstrations & ScreeningsMusic & Fashion PresentationsRobotics, AI, Brain, Math & Design CompetitionsAward Ceremonies & ExhibitionsWeekly Themed ProgrammingFuture Experience Expo ProgrammingLarge Birthday Showcases
06
CELEBRATE

Party Spaces

Celebrations can range from pure play to creation and presentation, with private rooms and Showcase Hall options for larger events.

Play PartyCreate PartyCreate & Present PartyShowcase PartyTheme-of-the-Month PartyPrivate Party Rooms + MPR
TRACK RECORD

26 Parks. 20+ Years. 300+ Events.

Our experience spans hospitality, family entertainment, park development and management, programming, events, research and the creation of concepts for children and families.

26Parks Operating
20+Years Experience
300+Events Delivered
100+Publications
OUR CONCEPTS
FORMAT FAMILY & SCALE

One Brand Architecture. Multiple Scales.

Future Experience adapts to different footprints, markets and operating contexts while preserving one recognizable experience system.

Future Experience Park format
01

Future Experience Park

20,000–40,000+ SF

Large comprehensive flagship combining physical attractions, exploration, creation, skills, collaboration, parties, food, retail and recurring programming.

Future Experience Center format
02

Future Experience Center

5,000–12,000 SF

Scalable active + digital family experience combining selected physical attractions with exploration, creation, skills and recurring programming.

Future Experience Studio format
03

Future Experience Studio

1,500–4,000 SF

Compact creator format focused on exploration, creation, future skills, collaboration, workshops, memberships and local programming.

Future Experience Club format
04

Future Experience Club

800–3,000 SF

Integrated family amenity for hotels, resorts, multifamily communities and other properties with recurring activities, workshops and guest or resident programming.

Future Experience Pop-Up format
05

Future Experience Pop-Up

500–2,000 SF

Temporary activation for market testing, launches, events, lead generation, community engagement and short-term programming.

Future Experience Expo format
06

Future Experience Expo

LARGE OR SMALL

Flexible public event platform for showcases, partnerships, community engagement, research, testing and customer acquisition.

Which format fits your project?

The right configuration depends on the market, property, audience, available footprint and operating model.

BUSINESS MODEL

7 Revenue Streams. Built-In Repeat Mechanics.

A diversified model combines visit revenue with recurring memberships, events, workshops, retail and institutional demand. The mix below is an illustrative planning architecture.

Revenue StreamIllustrative MixRole
General Admission~35%Core visit revenue
Memberships & Passes~24%Recurring revenue
Birthday Parties & Events~20%High-intent group demand
Workshops & Camps~8%Programming + weekday use
Sponsorships~5%Partner-funded programs
Digital Outputs & Merch~4%Store + production
School & Group Programs~4%Institutional demand
100%Revenue Mix

Hover, tap or wait: the table and chart highlight the same revenue stream.

CONTACT

Let’s Discuss the Future.

Interested in a Future Experience project, property, investment, strategic partnership, sponsorship, research collaboration or another opportunity?